Replay uploader



Assist damage needed to calculate MoE is saved only in replays. The more people uploading their replays there the more accurate values will be displayed here. Keep in mind that 1 replay = data about 30 players. Replays are no shared with anyone. After analyzing data replay itself is thrown away and cannot be downloaded later. You can select more than 1 replay to upload, select more by dragging or Ctrl + A.

Upload replays:





Analyzed replay data:







Top Uploaders


#PlayerReplays uploaded
1.d_u_s_n13497
2.ffox10503
3.barison18063
4.Helium_boy7810
5.jhonaz20177302
6.VypniPC6986
7.kuskisson6744
8.Thanatoros5963
9.ypres_bass5404
10.BlackPrince1_Reroll4594
#PlayerReplays uploaded
11.Vlasta_call_me4236
12.SemtteXx3868
13.Floris123cool3857
14.kajde3853
15.luki213808
16.krkovicka743798
17.TinyBoobies3781
18.kaso16k3422
19.Thellwinux3371
20.McMaster_PiNG2957
#PlayerReplays uploaded
21.FlashMumu2811
22.Pidulik2715
23.Fvpc_CZ2651
24.butcher772459
25.Alephus2442
26.Iduar2317
27.Cossack_SK2246
28.PapiKill2202
29._FoXik2192
30.Blastr852160
* This table is update only if you upload 50+ replays at once. Otherwise only once per 24 hours.


FAQ


Why are replays thrown away after upload ?
To analyze the data we do not need entire replay, jsut the header. This will lead to a massive storage savings. For example 1000 replays take 1 600 MB disk space, but saving just headers will take only 5 MB of disk (database) space.
How much info can be harvested from 1 replay ?%
From 1 replay we get all necessary info about all 30 players. Icluding assist damage and credits of other players.
Which replays are accepted ?
Do not worry to select all your replays when uploading. Replays from other gamemodes will be detected automatically and only random battles are saved.
Can I upload 1 replay more than once ?
Duplicate replays are detected automatically and are not saved twice. Selecting a replay you previously uploaded will not lead to any errors, other replays selected in that batch will upload without any problems.




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