Replay uploader



Assist damage needed to calculate MoE is saved only in replays. The more people uploading their replays there the more accurate values will be displayed here. Keep in mind that 1 replay = data about 30 players. Replays are no shared with anyone. After analyzing data replay itself is thrown away and cannot be downloaded later. You can select more than 1 replay to upload, select more by dragging or Ctrl + A.

Upload replays:





Analyzed replay data:







Top Uploaders


#PlayerReplays uploaded
1.d_u_s_n4483
2.kuskisson4255
3.BlackPrince1_Reroll3945
4.luki213808
5.Helium_boy3641
6.Thellwinux3371
7.VypniPC3224
8.FlashMumu2764
9.Blastr852160
10.Svitman2116
#PlayerReplays uploaded
11.Cossack_SK2074
12.Houska_111829
13.Demogenes1824
14.Fundel1722
15.SchyzaCZ1670
16.cz_ironclad1544
17.Twitter5001524
18.Thanatoros1507
19.kajde1486
20.Niker971482
#PlayerReplays uploaded
21.traktor12301480
22.Kempik1454
23.TenRiven1450
24.tommisek111_RESQ1447
25.jositokito1415
26.FURY_vole1394
27.MipWa1316
28.McMaster_PiNG1269
29.aiznem11245
30.DuckySK1175
* This table is update only if you upload 50+ replays at once. Otherwise only once per 24 hours.


FAQ


Why are replays thrown away after upload ?
To analyze the data we do not need entire replay, jsut the header. This will lead to a massive storage savings. For example 1000 replays take 1 600 MB disk space, but saving just headers will take only 5 MB of disk (database) space.
How much info can be harvested from 1 replay ?%
From 1 replay we get all necessary info about all 30 players. Icluding assist damage and credits of other players.
Which replays are accepted ?
Do not worry to select all your replays when uploading. Replays from other gamemodes will be detected automatically and only random battles are saved.
Can I upload 1 replay more than once ?
Duplicate replays are detected automatically and are not saved twice. Selecting a replay you previously uploaded will not lead to any errors, other replays selected in that batch will upload without any problems.




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